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The Graphics Codex
http://graphicscodex.com/
graphics
2021-06-05 00:23:21.741906
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@moltar
Computer graphics from scratch
http://gabrielgambetta.com/computer-graphics-from-scratch
programming
graphics
2021-02-06 14:47:46.881061
—
@moltar
GitHub - LingDong-/shan-shui-inf: Procedurally generated Chinese landscape painting.
https://github.com/LingDong-/shan-shui-inf
procedural-generation
graphics
2019-04-02 02:33:06
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@moltar
Using right/left-handed viewing systems with both DirectX & OpenGL | Anteru's blog
https://anteru.net/blog/2011/12/27/1830/index.html
graphics
2018-11-26 04:21:01
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@moltar
c - opengl view, projections and orthographic aspect ratio - Stack Overflow
https://stackoverflow.com/questions/35810782/opengl-view-projections-and-orthographic-aspect-ratio#35817409
graphics
2018-10-01 02:08:17
—
@moltar
Vertex Specification - OpenGL Wiki
https://www.khronos.org/opengl/wiki/Vertex_Specification
graphics
2018-09-28 06:15:30
—
@moltar
Vertex Array Object vs. Vertex Buffer Object
https://www.opengl.org/discussion_boards/showthread.php/185088-Vertex-Array-Object-vs-Vertex-Buffer-Object
graphics
2018-09-26 05:39:22
—
@moltar
Tutorial 32 - Vertex Array Objects
http://ogldev.atspace.co.uk/www/tutorial32/tutorial32.html
graphics
2018-09-26 05:39:13
—
@moltar
The Hacks of Life: To Strip or Not To Strip
http://hacksoflife.blogspot.com/2010/01/to-strip-or-not-to-strip.html?m=1
graphics
2018-09-24 07:38:24
—
@moltar
Michael Abrash’s Graphics Programming Black Book, Special Edition
http://www.jagregory.com/abrash-black-book/
programming
graphics
2018-09-17 06:00:19
—
@moltar
ldEngine: Drawing One Million Quads with OpenGL
http://voidptr.io/blog/2016/04/28/ldEngine-Part-1.html
graphics
2018-09-17 05:26:22
—
@moltar
Particles / Instancing
http://www.opengl-tutorial.org/intermediate-tutorials/billboards-particles/particles-instancing/
graphics
2018-09-15 07:19:11
—
@moltar
Best Practices for Working with Vertex Data
https://developer.apple.com/library/archive/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/TechniquesforWorkingwithVertexData/TechniquesforWorkingwithVertexData.html
graphics
2018-09-15 06:04:39
—
@moltar
LearnOpenGL - Advanced Data
https://learnopengl.com/Advanced-OpenGL/Advanced-Data
graphics
2018-09-13 06:52:52
—
@moltar
On rendering: Buffer object streaming in OpenGL
https://onrendering.blogspot.com/2011/10/buffer-object-streaming-in-opengl.html
graphics
2018-09-13 05:34:08
—
@moltar
glBufferSubData
https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glBufferSubData.xml
graphics
2018-09-13 05:33:50
—
@moltar
OpenGL Texture Coordinates in Pixel Space - Stack Overflow
https://stackoverflow.com/questions/5879403/opengl-texture-coordinates-in-pixel-space/5879551#5879551
graphics
2018-09-12 18:28:21
—
@moltar
LearnOpenGL - Instancing
https://learnopengl.com/Advanced-OpenGL/Instancing
graphics
2018-09-11 06:54:58
—
@moltar
Pyxel Edit: pixel art and tileset creation tool
http://pyxeledit.com/index.php
art
graphics
pixela
2018-02-23 07:50:46
—
@moltar
Drawing from noise, and then making animated loopy GIFs from there. – necessary-disorder tutorials
https://necessarydisorder.wordpress.com/2017/11/15/drawing-from-noise-and-then-making-animated-loopy-gifs-from-there/
programming
graphics
2017-11-28 20:05:45
—
@moltar
art
pixela
procedural-generation
programming
rust
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